Welcome to my portfolio

picture of Gaëlle infographiste hainaut

Who am i?


My name is Gaëlle and I have been a computer graphics student at Teknika for 2 years. I was also able to take training at the ISIPS in Charleroi in this same field. These two schools allowed me to learn different techniques related to 3 main axes: graphics, motion design and web. In this site you will find my achievements as well as the skills acquired. Feel free to contact me to discuss your projects and see how I can help you to achieve them.


Close up to the skills

photoshop logo

Photoshop

since 2020
  • Basics
  • Photo editing
  • Layers
  • Color theory
  • ...
illustrator logo

Illustrator

Since 2020
  • Basics
  • Illustrations
  • Logotypes
  • ...
Indesign logo

Indesign

since 2022
  • Text wrapping
  • Document Layout
  • Choice of typography
  • Management of the colorimetry
  • ...
Adobexd logo

Adobe XD

since 2022
  • UI/UX of an application or website
  • Screen layout
  • Use of libraries
  • ...
HTML5 Logo

Web

Since 2021
  • HTML5
  • CSS
  • Java script
  • Php
  • ...
autocad icon

Autocad

Since 2021
  • Industrial design
  • Architectural plan
  • 3D mechanical piece
  • 3D House
Rhino 6 icon

Rhino 6

Since 2023
  • Objects modeling
maya Logo

Maya

Since 2022
  • 3D realist
  • Substance painter
  • House modelling
  • Animation
microstation icon

MicroStation

Since 2022
  • Objects modeling
Twinmotion icon

Twinmotion

Since 2022
  • Texturing
  • Model import
  • Textures & materials
  • Integration of decorative objects
  • Geographical location
  • ...
Keyshot icon

Keyshot

Since 2023
  • Currently in training
Solid Works Icon

SolidWorks

Since 2022
  • Understand and respect dimensional constraints
  • Assembling
  • Sheet bending

Previous works

Projet1
01.
3D Modeling - Architecture

Realization of a house texturing on maya with work on lighting and rendering to have a photorealistic effect

3D modelisation of a turntable
02.
3D Turntable | MAYA

As part of the 3D modeling course we had as project to reproduce a real object on Maya in order to make photorealistic

3D modelling of furniture
03.
3D modelling of furniture

Object modeling on maya and MicroStation. Maya rendering after importing MicroStation objects

behance
04.
Pukkelpop Fest senior edition

What if the famous pukklepop is more varied? This year, the festival is looking for a senior version for all music lovers.

Can design
05.
Can design

Bastard Brewers wants to launch a new concept; collectible beers brewed in limited and numbered series. Hence the slogan directly inspired by Pokémon’s slogan “Gotta catch’em all”. Each beer will have its label illustrated by a different graphic designer, which will create a wide variety of styles in the collection.

 Advertising poster
06.
Mountain film world tour

Creation of a new poster in A3 format by working on an image in the form of a visual hook using geometric shapes

More work on Behance